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Reference

Glossary

Quick definitions for product, ops, and engineering. For how systems connect, see About.

Core loop

Sidequest
A real-world challenge with proof, XP, and optional bonuses. Stored as a quests row.
Submission
Proof uploaded for review.
Approval
Moderator accepts proof → XP, badges, epithets, feed post.
Chain bonus
+30% XP if you start another quest within 24h of an approval.
Life Score
Composite leaderboard rank (XP, streak, completions, rare badges).

Quest taxonomy

Life dimension
What kind of aliveness you practice (Adventure, Connection, Romance, …). Primary player filter and profile life texture.
Quest archetype
Retention psychology: standard, identity, emotional, live_event, unpredictable, mythic.
Category
Optional city flavor for the map legend (Food, Hidden Layer). Not the same as dimension.
Domain
Content lane: city_exploration, life_sidequests, or hybrid. Separate from life dimension.

Life dimensions (10)

  • Adventure: Interrupt autopilot.
  • Connection: Real moments, not followers.
  • Romance: Romanticize the hour you're in.
  • Courage: Do the thing that compounds identity.
  • Creativity: Expressive, not productive.
  • Wonder: Remember the city can surprise you.
  • Discipline: Self-respect, not hustle.
  • Presence: Be where your body is.
  • Contribution: Matter to someone today.
  • Chaos: Let life pick the plot.

Identity & progression

Total XP
Global progression → level bands (Curious → Living Lore).
Level title
Name for your global level. Display one via active_title on your profile.
Dimension level
Per-dimension level derived from XP on quests tagged with that life_dimension.
Badge
Collectible trophy (streak, first blood, category devotee, …).
Epithet
Behavior-earned "Known as…" line (Nightwalker, The Plug). Earned, not picked from a menu unless you feature one you have.
Featured epithet
Which earned epithet shows on your profile when set.

Live city layer

City mode
Admin-triggered moment (Blackout, Rain, Derby). Boosts discovery and can gate epithet rules.
Tonight in {city}
Home banner for active mode + featured emotional/live quest.

Social & ops

Squad
2–5 player crew with weekly city XP.
Tag-a-friend
Post-approval social link; mutual XP if same quest within 7 days.
Global lens
City slug global or quests with show_in_global visible in any live city.
Flash quest
Limited-time quest with XP multiplier.
Mega quest
Campaign projected into discovery as kind: mega.
Browse sidequests →About CitiQuest